

A lifelong fan of fantasy in all its forms—films, novels, and especially video games—Jamie began writing stories about werewolves and dragons as a child. His deep love for immersive, emotionally resonant storytelling led him to game design, where players could live the stories he dreamed up.
His debut novel, The King’s Bow, began during lockdown and draws inspiration from his passion for fantasy, British wildlife, and classics like The Lord of the Rings and Disney’s Robin Hood. The book features a world shaped by anthropomorphic cultures, evolving naturally from his love of animals and the landscapes of the British Isles.
THE GREAT LIGHTHOUSE
BOOK I: THE KING'S BOW
Betrayed and hunted, a reluctant heir to a dying kingdom must embrace the fire in his blood and claim a legendary weapon before predators and ancient gods plunge the world into darkness.
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As ancient powers awaken and old feuds reignite, the line between friend and foe blurs. The fate of the realm hangs by a thread, and only those who dare to defy the darkness will endure.
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Perfect for fans of Brandon Sanderson’s intricate world-building, John Gwynne’s brutal battles, and the epic animal sagas of Brian Jacques.
